All posts by Josh Lund

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About Josh Lund

Josh Lund is an Instructional Technology Consultant at DePaul, and a former teacher turned mad scientist. After completing a B.M. in Music Theory/Composition at St. Olaf College and an M.M. in Composition at Northern Illinois University, he spent six years teaching instrumental music at Elgin Academy, William Penn University, and Central College. He also worked as an active performer and clinician before returning to Illinois to complete a second master’s degree in Instructional Technology at Northern Illinois. A life straddling two different disciplines, technology and the fine arts, has led him to researching teaching technology in the collaborative arts, multimedia and recording technologies, and user interface design . He is really enjoying the fact that his job lets him play with technology tools all day and then teach others to use them.

Josh still writes and performs on occasion, teaches the occasional wayward bass or guitar student, and is an avid gardener and disc golfer. He enjoys cooking, traveling, and the outdoors, particularly when his family is also involved.

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Choices—Too Much of a Good Thing?

One of the things to be praised about Desire2Learn is the flexibility it offers to instructors in the way they can present course materials and content. You don’t just have to tell students to go to the Quizzes tool for an exam; you can link to it from Content, from a Checklist, or even from within an already-established HTML page. You can create a special widget that will link to it, or a News item that points to it. You can even make a special navigation bar button that will go directly to it for that all-important final. More is better, right?

Not always. Some instructors provide multiple links to the same documents, quizzes, or content, in an effort to make things easier for their students to navigate. Although this gives you incredible versatility in how you can set up your course site, linking in many different ways can, in fact, actually reduce the overall perceived usability of your course site. Furthermore, you may be creating extra headaches for yourself in course design to maintain all these links. Consider these things:

  1. What if you change the location of a piece of content that is linked to from three or four different places? It creates a situation in which every time you move content around, you risk breaking not one, but three or four different links, which you will have to replace manually.
  2. Having multiple links to the same thing can in some cases reduce the security you have been careful to apply to certain materials. For example, you might have a link to a quiz that is set to appear in Content with a release condition, so students must satisfy a condition in order to see it. At the same time, you must remember to set the same condition for every link to that quiz in your course site, or you risk students getting into the quiz without your knowledge. Here’s the even bigger kicker: if you create that quiz link in an HTML page in Content, or in a News item, you simply can’t apply the release condition to it even if you wanted to.

On the surface, since the majority of complaints we get as instructors from students about our course sites are access-related, it would seem to make sense that the more ways we give them to find things, the less likely they are to have these issues. However, this is only partially true. When students are confused about where to find things, giving them more links may or may not actually have any effect. It’s like applying the scattershot approach to solving the problem. “If they can’t find one link, I’ll give them four, in different places. That should do the trick.” However, is this really a solution, or just a quick fix?

The real solution lies in how we think about a course’s UI, or user interface. Desire2Learn does a great job of making a lot of the hard stuff easy by presenting an interface that is fairly intuitive. For example, when you first come to a Course Home page, you will see News items front and center, you will be notified about upcoming course events, and you will see a navigation bar that presents the major tools that will be used in the course. It is pretty obvious that the notifications are there to be read, and are visible for that purpose. It also is pretty obvious that there are a number of features in the navigation bar that are important to the functioning of the course.

Beyond that, as much as we wish we could, we can assume nothing about one course site as compared to another. No two course sites are created equally, as the flexibility D2L offers instructors also means that they can make radically different course content without changing much of anything in the default ways their site runs. For example, some instructors use the Quizzes tool extensively for all their exams in a course, while some use it only for low-stakes ungraded weekly problems. Some instructors eschew the Quizzes tool altogether for essay exams, using the Dropbox tool instead so they can run essays through Turnitin plagiarism detection. If you’re a student coming into a course site, can I assume you will know just what to do, given this huge array of possibilities, if you are just dropped into the course site?

Of course not. Therefore, the onus is on the instructor to provide a clear path to navigating success in the course, which includes the course site. Rather than giving students many different ways to do the same thing, which in some cases will confuse them, it turns out to be far better to give them one, but to explain it completely.

It seems a bit pejorative to say that you should strive to make your course sites “foolproof,” but that is exactly the way to go about it. This is something we at FITS are always encouraging instructors to do. When students arrive at the site, do they find instructions that tell them how to get started? Is there a clear and consistent navigation scheme present that students can easily figure out? Are materials there given titles that demonstrate where they fit in the hierarchy? The best course sites should take little to no extra time on your part to explain, because they should be simple enough to navigate and understand that a first-timer should know what to do. Are your typical procedures pretty much the same from week to week? If so, trying to keep everything consistent as far as look and feel will greatly reduce any confusion later on. Here are a few things to think about and do that can help:

  1. Give students a “Welcome” News item on your Course Home page that links directly to the syllabus, schedule, and other pertinent materials to get them started right away.
  2. Use an easy-to-follow module structure in Content. Many professors use a week per module, but you could use a case study, a unit, or anything you can think of, so long as the module structure is consistent and easy to figure out.
  3. Use the same consistent structure for your modules in Content each week, including keeping things in the same order (you might think ordering doesn’t matter to students, but it definitely does). If you have additional materials for some weeks, put them at the end of the week’s list.
  4. Brevity is key. Students hate exhaustive detail (and sorry students, I don’t mean in long reading assignments!). The more complicated your course structure is, the more likely a few will get lost!
  5. If you’re not using the tool in the navigation bar, get rid of the button. Some students will actually email you asking about why you don’t have quizzes when you might not even be doing online quizzing!

Rethinking your user interface isn’t easy; in fact, it can be one of the hardest things to do in taking a course online. But fear not: we’re here to help. You can find your college or school’s embedded Instructional Technology Consultant at http://fits.depaul.edu/Contacts/Pages/default.aspx , or you can get answers to those burning course design questions by emailing fits@depaul.edu.

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Course Design: Behind the Curtain

Our department is tasked with providing online-course design services to faculty. This seems like a straightforward job description, but there is quite a lot that goes on behind the scenes, and some of it may not even be readily apparent upon first glance. Today, I’m going to pull back the curtain and let you in on our "secrets" to give you a little better idea of what actually goes into the instructional- and course-design process. Here’s what happens when we design your course from start to finish, in a more or less orderly fashion:

  1. Course site structure – It is important to provide a concise, consistent structure for the course, so that both you and your students can easily navigate the site without getting confused. In many of our colleges and schools, we provide a template model that contains many of the most common documents and tools and a consistent structure for course content. The main objective here is to make sure that students always know what comes next from week to week. This also helps you as you are deciding where things should appear in the course. We try and find strategies to minimize the apparent complexity of your course materials; even though students might be doing many complex tasks for you from week to week, it helps their confidence a lot to see something that looks manageable rather than unwieldy.

  2. Document design and conversion – The initial response from most faculty to having a course site is to simply upload everything they have, and use the site as a dumping ground for course documents such as syllabi, readings, and assignments. In many cases these documents are in a wide variety of formats, which can cause issues for some students. For example, not every student has Word or PowerPoint, so placing documents in your course of this type may occasionally cause problems for students. We solve this problem by taking all of that content and converting it into Web-friendly formats. Many text documents are converted to HTML, PowerPoints are uploaded to one or more online sources so that they can be shown online without forcing students to download, and Web links are consolidated into a single document to minimize the amount of searching and clicking students have to do. There are a number of hidden advantages to this: using HTML can make a Word document that had been 800 KB into something that is now 8 KB, so your course site will load faster, and students can view your documents online without having to download them. Creating online versions of PowerPoints enables students to watch the content online, take notes, and fast forward, pause, and rewind in a way they couldn’t do with a traditional file. Using HTML files enables us to apply a consistent formatting to documents, which makes your course site look better and also reduces student confusion; things look like they belong together. Furthermore, this formatting allows you to provide descriptive text about the content you are using. You can group a presentation, link to some relevant documents and external websites in the same content page, and provide descriptions of why this stuff matters and how it is interrelated. Students go to one place for everything they will need to read, watch and prepare for whatever weekly assessments you will be giving them. Contrast this with the old way, where you give them a bunch of documents to download. You are essentially saying, "Here’s some stuff. How’s it related? You figure it out."

  3. Objective and assessment design – You know what is going to happen in your course. You know what your outcomes should be for each student by the time they have completed the course. But do your students? We spend a lot of time working with faculty to make sure the objectives for their courses are attainable, measurable, and understandable to students. We teach courses all the time and assume that we are on the same page as our students. We teach the stuff and they learn it, right? To illustrate, in a certain week, what you really want is for your students to thoroughly understand Concept X. If you write an objective that says, "By the end of this week, students will understand Concept X," the first thing I’m going to say to you is, "Prove it." "Understand" is a pretty vague term in this case; it can vary widely from student to student, and in this abstract it is very hard to ensure that each student has attained the level of "understanding" you are looking for. Instead we recommend something like, "Describe the importance of Concept X in a marketing campaign with regard to personal and professional courtesy," or "Apply Concept X in creating visual resources for a marketing campaign." These objectives are then followed up with an assignment or assessment that really demonstrates to you that they do understand. The objective asking them to describe could be assessed with a written paper; the apply objective could see them creating visual aids for a campaign they are designing as part of the coursework. These assessments are then packaged into a convenient online format, so in most cases you can collect and grade entirely online. There are even tools to check the Web for plagiarism when students hand in papers!

  4. Quizzes and Exams – If you’ve never given an exam online, you really should give it a try. All of those paper quizzes you used to give can be given online, and in the majority of cases can be made to grade themselves, so you get all that time back for instruction. Some instructors worry about the possibility of students cheating on online exams; the reality is that it is actually a lot harder depending on how you set up the exam. Some instructors create multiple versions of an exam to make it tougher to cheat. Well, imagine if you could give forty (or more!) students an entirely individualized exam, where no one would have the same questions, at least not in the same order, and with even the answer choices randomized. Furthermore, you can specify a time limit short enough that they can’t refer to their textbook if they want to answer all the questions in time and even password-protect your exam to make sure they only take the exam when you want them to. Try doing that on paper!

  5. Audio and video production – Although we have a Media Production and Training department that handles the actual filming process and production, especially if you have a lot of videos, and our library handles digitizing and rights for longer copyrighted videos, we may help with the filming of screencasted lectures, audio podcast production, and the placement of all of these things into your course site. In many cases, we handle the transference of audiovisual resources from wherever they are into the final forms that will be perused by students. Some designers are experienced enough with the technology and production methods that they choose to do this stuff themselves. Either way, our primary concern is that these resources are integrated into the rest of your course materials in a way that is meaningful to your students and that shows them in context with the rest of the related materials.

  6. Creating custom applications – In some cases, there may be a need for an exercise or application in your course that cannot be handled by an existing resource, such as with the tools provided in your course site or by finding something on the Web. In these cases, we may build a custom application for you. This is a time-intensive project, and not something we do very often, but some of the FITS staff have expertise in these areas, and can build custom games or other programs for your course that will provide yet another way to get the point across to your students.

  7. Course QA – Arguably the final step with every course design is quality assurance, where we check the site from beginning to end, inside and out, to make sure you and your students are getting what was asked for. Here is a sample list of what we look for:

      1. Is the site orderly and easy to navigate?
      2. Are the majority of files in the most universal format possible? (Will they work on many different computers with many different kinds of software?)
      3. Do all of the links within the site go where they are supposed to? Are there any that need to be fixed?
      4. Do all of the images display as intended?
      5. Are there typos or grammatical errors that must be corrected?
      6. Do all of the multimedia resources work as intended? Are they as universal as possible?
      7. Is your gradebook properly set up to calculate student grades as it should be?
      8. Do your course objectives map into the exercises and assessments you have chosen properly?
      9. Are audio, video, and text articles you have chosen provided in the site in a way that will comply with copyright and fair use laws?
      10. For any materials you have chosen to date-restrict on the site, are they correct?
      11. If you are using course tools not available by default, are they available and properly configured?

Just as there are an incredible variety of courses, there are an incredible variety of options available to you in course sites. If you can dream it, there is probably a way to do it somehow, or we might just make one up. Just ask us! One of our favorite parts of this job is to go where none have gone before; we love breaking new ground just as much as you do, so we invite you to put us to the test. Contact your FITS consultant for more information. We can be found at http://fits.depaul.edu/Contacts/Pages/default.aspx.

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Desire2Learn: Rethinking the Online “Course Site”

Here at DePaul, we’ve got a well-established learning management system. For many faculty, this provides a means to deliver content in both text and multimedia forms to students anywhere in the world. Some faculty are using their course sites in really excellent ways, delivering lecture content, videos, discussions, and assessments entirely online. Many others, though, do not want to or believe they need to use the system. On first glance, a number of disciplines don’t seem to benefit from having this system in place; for example, a music instructor whose sole purpose at DePaul is to teach private lessons might not see the value in having a course site available, since they don’t have a syllabus and each student’s lesson content is different. A foreign-language instructor might not see the immediate value of a course site beyond being a syllabus repository, if the majority of the course content will be conversational speaking. However, there are many ways to leverage the technology available in the Desire2Learn system to avoid the woes of the “common course site.” In order to take a course site to these new places, we first have to break down exactly what the words “course site” mean to us as instructors and designers, and from there we can use the available tools to produce something truly beneficial to students.

A Desire2Learn course site is, in its simplest definition, nothing more than a website. When you access your course site, you are accessing a collection of Web pages associated with your course and a collection of students who have access to it. As you create content in your class, you are really creating a series of web links and web pages to convey your information. D2L does a great job of hiding most of the tough stuff from you, so for the most part the system really is WYSIWYG (What You See Is What You Get). You don’t have to know any code or special tricks to get the basics to happen. In a broader sense, a “course site” becomes that collection of web pages that, taken as a whole, comprise the learning materials for your course.

What if your course content doesn’t seem very internet-friendly? What if you’re working in a typically “analog” discipline that historically doesn’t make much use of Web resources? Keep reading for a few ideas that might help you rethink how you configure your class for online learning:

Idea 1: Lecture Delivery

Consider how much time you spend lecturing to your class. How many hours a week/month/quarter do you use in class for this? In order to maximize in-class discussion and reflection time, consider creating online lectures. You can record them yourself using screencasting software like ScreenFlow or Camtasia, or using online software like Screencast-O-Matic. Screencasting software essentially records whatever’s on your computer screen at the time, along with audio and/or video, and produces a video file that can be used in your course site. Students could be watching your lecture before they come to class, and then you can spend your class time discussing what they already know instead of having to present it for the first time. You can also be sure that they will get all the necessary information because they can stop, rewind, and watch over and over. You could use your course site to be the main delivery system for your lecture content.

Idea 2: The Listening Room

Suppose you are an instructor who needs to use numerous audio files for your instruction. This could be someone in music creating listening lists, someone preparing broadcasting examples for a journalism class, or a foreign-language professor providing conversation and pronunciation excerpts. D2L handles audio excellently, and can be used to present one or many examples at once. You can create content pages with audio files that will play back directly from within the page. If you have multiple examples that need to be grouped together, your FITS consultant can create a “channel” on our streaming server, so you can present a group of items as a unified whole (for example, if you wanted to present an entire Beatles album at once). There are a number of resources out there for audio files, but one of the best for music is the Naxos Music Library, which DePaul subscribes to. You can stream music directly from this collection and link to it in your course site, so students don’t have to go looking for the music. Giving your students audio examples directly in the course site will increase the availability of those materials to them for study: no more sitting and waiting for a recording to become available in the language lab or music library, and they can play and replay these files an unlimited number of times. You can embed audio in a page with descriptive text as well, so they will know a little more ahead of time about what they will be listening to.

Idea 3: The Theatre

It’s always a nice change of pace to show a film in class. This can help break up the monotony of lecture-response-lecture-response. However, what if films and film clips are a major part of the class? Consider a Television News class, where students may be frequently viewing historical newscasts or those of their peers, or a Literature in Film class, where students will be frequently viewing old films or film clips and making comparisons to the literature it is based on. If a clip is shown only once in class, it can be more difficult to ensure that students really got what you wanted them to get out of it. D2L handles video in much the same way it does audio; you can post a video clip in your course site and it will provide a player for you, so you can view it online. D2L can handle directly embedding clips from other websites like Vimeo, Viddler, and YouTube as well. You can also have channels built for your video clips if you want to show a specific set to students. Much like the lecture-delivery idea, this enables you to have students watch clips before class, so you can jump right into discussion of the clips instead of having to sit through them all in class. It also keeps those materials available to students, so they can watch them repeatedly to study for an upcoming exam. You can also embed a video clip in a page with some descriptive text content; this way they won’t just watch, but will watch for specific things.

Idea 4: The Gallery

Remember how much photocopying we used to do before each class? Every student needed to have a copy of every necessary page. In the case of instructors using images in class, sometimes this meant an awful lot more copying to show them, one to a page. Worse, a copy machine doesn’t necessarily reproduce images entirely accurately, so photocopies of the great works of western art probably don’t have the same effect as the originals. These days, digital copies of the images can be obtained and simply displayed online in your course site, where they will be available in perpetuity in a more authentic-looking form than a copied page. You can insert pictures one at a time into a content page, or you can use software like SoftChalk (available free at this link for DePaul users) to create an album that can be embedded and flipped through in a single content page. You can also embed photo galleries from other services such as Flickr into a content page; this can be a great way to create a gallery of student works that can then be displayed for the whole class after students upload to the external site. Imagine you’re teaching an Art History class. Wouldn’t it be great to have high-resolution images of the works you will be studying available right from within your course site? It would be a great help to students as they studied for exams, especially in those cases where they were studying things that weren’t necessarily in the book. Being able to do a side-by-side comparison in a flippable album would also reduce the amount of paging through the textbook a student would have to do to accomplish the same task.

Idea 5: The Tester

You’re probably aware that there is a pretty robust testing system inside D2L. It’s possible to do many things, including timed and randomized exams and surveys that vary their questions asked based on answers given. However, did you know that it is possible to use almost every type of content you can use anywhere else in a quiz question? That’s right, you can use images, audio, and video in a quiz question, as well as outside Web resources. An art professor could give an identification exam online by showing the work of art with each question. A Chinese language professor could give an exam in which students need to listen to an example and match the audio to the Chinese characters displayed. A professor teaching a film class could ask a question about a specific clip, and embed it right into the question; a music-history professor could give a listening exam online by providing audio examples for each question. If you’re using D2L for your classes, but not making much use of the Quizzes or Surveys tools, it might be a good idea to take a second look at the possibilities these tools offer. The reality is that almost every exam you could give on paper, you could also find a way to deliver online.

Idea 6: The Studio

Many applied courses such as internships, practicums, and private lessons don’t often make much use of a course site since so much of the course’s content is really about the student’s individual work and cannot be quantified on the same level as his/her classmates. Many of these sites end up with a syllabus and a few other general course documents and that’s about it. However, there are many reasons to use the system to make the site a resource even though not much “teaching” will happen through the site. For example, students enrolled in private music lessons not only have a weekly private session with the instructor but also one or more times a month meet with all the students of the same instrument/voice part for “studio class,” where they perform for one another, have guest speakers, and share common experiences. In this case, a course site for the entire “Trumpet Studio” could serve not as an instructional site (since that’s what happens in lessons) but as a repository for all students of that type. Sheet music and audio and video examples could be posted for general consumption by all enrolled students; since students at many different levels share the same studio class, there would be a wealth of knowledge and material available for younger students as they progress through the program. Studio class or concert performances could be recorded and then shared through the course site for the rest of the studio. As another example, a professional internship course site could be a repository for the most useful materials for students in that discipline rather than a teaching site. They know what they are supposed to do, but you can use your site to help them do it!

 

As you can see, there are multitudes of ways to make use of the Web space you have been given just by teaching at an institution that offers it. Just because you haven’t used a course site before for a course doesn’t mean you shouldn’t; with a little imagination you can turn a ghost town of a course site into a vibrant and truly useful resource that your students will keep using again and again. It’s our department’s job to help guide you through the selection, design, and production process to make your course site sparkle; just get in touch with your Instructional Technology Consultant or let us know at fits@depaul.edu whenever you’re ready to take that next step.

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L’immersion? Mais oui!

(Listen to this entry in the Everything that FITS podcast.)

My wife and I just had the opportunity to visit Montréal over Columbus Day weekend, and it provided a nice little vacation, as well as an opportunity for me to practice my French skills. I was a little nervous at first, because although I had a French minor as an undergrad, that was twelve years ago, and I’ve had very little formal practice since. I guess that goes with speaking a language that isn’t used very much in North America, with the exception of Québec. My first attempts at speaking again were a little stumbling, as I made reservations for accommodations and tickets over the phone. I was often fishing for the right verb or term to use. However, I was really surprised at how quickly it all came back to me with only a little practice. By the second day, I was having lengthy, involved conversations with people, which I would then have to attempt to translate back to my wife. It was after having a detailed conversation about wine with a restaurant’s sommelier on Saturday night that I began to think I might not be as rusty as I’ve been telling everyone. I’d never actually talked about wine in French before, but I found myself navigating a discussion about tannins and different aromas in the wine’s nose with ease. My wife didn’t speak more than a few words of French before we went on the trip, and although she still didn’t know a lot more afterward, she speaks with a great accent.

All this was possible through the magic of language immersion. Yes, I could have brushed up on my French before the trip (and I did, a little), but this was not nearly as effective as being dropped into the streets of Montréal and knowing that we weren’t going to get directions to our next destination if I didn’t know how to ask. Being forced to practice not only what I knew how to say but also listening and responding to others in an unscripted fashion reawakened my comprehension skills. I can also say that once that switch has been flipped, it’s hard to change it back; I found myself saying “pardon” to people on the streets of Chicago instead of “excuse me” for most of the next week!

This anecdote illustrates in a concrete way the power of immersion in language learning. The fact that I could spend a weekend in Montréal and come back nearly fluent again after over a decade of very little practice shows immersion’s ability to generate near-native fluency without making the learner aware that it is happening. When you get thrown into the deep end like this, if you have the rudimentary skills necessary, most of the time you end up swimming, and swimming strongly. This was not true immersion, i.e. learning mathematics and science in French to expand my skills in math and science as well as French, but submersion; I was the foreign-language speaker with all the natives, and it was sink-or-swim. Still, it provided an opportunity to reacquire skills at a much greater rate than practicing at home.

As educators, we are constantly searching for ways to create activities and assessments in our courses that will not only challenge our students in the present but also prepare them for similar as-yet-unknown challenges in their disciplines in the future. We make them jump through hoops in our courses, believing that each hoop is getting them a little closer to our ultimate goal, that of fluency with the materials and processes at hand. However, even though we may think we are immersing our students in that world of content, we often are just giving them a boat to travel across the surface. Consider the following scenario:

A marketing professor is teaching his students about the processes involved in targeted marketing (the practice of selecting specific strategies or materials in order to best attract a particular group of individuals). His current objectives are:

  1. Students will select a group to target.
  2. Students will select a strategy to market a product to this specific group.
  3. Students will develop a marketing campaign aimed at this specific group.

Based on these objectives, it would be very possible to create an exercise in which students select a group, use some typical strategies outlined by the textbook in reaching that market, make use of instructor-provided data and generate a marketing campaign. This could even be a project that could take a whole term, depending on how the various pieces of the exercise are presented. Sounds good, right?

Let’s take another look. I spend a lot of time in this blog talking about the need for authenticity in student exercises, and this is yet another place where it’s easy to think you’re giving students a real-life, hands-on experience, when in fact you’re giving them strategies from a textbook and data from a box. Is this a good real-world exercise? Well, for the most part it is. These kinds of simulation exercises are given in many classes, and it does teach students how to process and analyze data. In many cases, this will adequately prepare students for performance in the real world, assuming that they are predominantly dealing with mostly cut-and-dry data.

However, this exercise, while it might be comprehensive, lacks the “messiness” associated with a more authentic experience. When you’re dealing with real data and real firms, things happen that you aren’t really prepared for in a “canned” exercise like I just described. Data points don’t always tell a story; sometimes they are scattered in such a way that they don’t show any relationships at all, or perhaps the data suggest a conclusion altogether different than the one students are striving to prove. Target markets change all the time, as the whims of a fickle population change. A real firm might have an enormous amount of data far in excess of what is needed or is relevant and so might require any number of weeding out processes to obtain actually usable data. Given all these possibilities, the internship model is about the truest experience out there, because it provides the opportunity to practice skills gained in class as well as to see how things actually work outside the classroom “ideal situation” bubble. However, not everyone has the time to devote to an internship in every academic program. Therefore, it is up to us as instructors to not only provide the tools to solve the problems our students will face in the real world but also to expose them as much as possible to the actual chaos that can happen within it. As much as we always try to tell our students that there are standardized procedures for everything they will face, we know that the real world doesn’t always work that way.

What does this mean for us? As we are creating assessments and exercises for our students that are supposed to be real-world simulations, we should be striving as much as possible to simulate real-world situations in their construction. Rather than giving students data from a set, show students how to obtain various data from various places and have them obtain it themselves. Have them create their own research rather than telling them what questions to ask and what data correlations to look for. In this way they can encounter the chaos they will find in the future when research and data don’t always play well together. Most importantly, giving students this more realistic experience will allow them to make mistakes. We often think that guiding students to be mistake-free will be the best learning experience, but we also know that students can learn just as much from failing and needing to come up with an alternate solution to a problem. Just because it’s real-world data doesn’t necessarily make it a real-world exercise; students need to feel like they have some ownership, and they have to be exposed to the imperfections right along with the methods.

So it’s now been a few weeks since our French immersion experience, and I can say at this point that a little refresher was just what I needed. I tried really hard to speak well, and I failed plenty during that time too. Fortunately, the locals were nice enough to correct me or suggest a different wording, but those mistakes also helped me learn even more and recall things I really shouldn’t have forgotten in the first place. My wife has been inspired to learn more French and is now doing audio lessons on her morning commute. The early immersion experience has been quite helpful to her as she navigates conversational expressions, because her ear has already been attuned to the nuances of the language; she’s getting more out of the instruction than she would if she were just presented with canned audio and conversation because she already knows how to listen to it.

Creating an immersive learning process can be tougher, messier and less predictable than just giving out textbook problems and quizzes, but real life doesn’t have a textbook, and students won’t be able to refer to a handy manual when they encounter situations they might not be prepared for. Immersion is tremendously valuable for teaching students to think on their feet and to adjust as necessary. It’s worth the extra effort on our part to help bring a little more of the outside world into the classroom, because our students will be that much better prepared to venture out into it later.

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Introducing the “Everything that FITS” Podcast

In June 2011, the FITS Department began production of Everything That FITS, an ongoing podcast for members of the DePaul community and the world at large, focusing on instructional technology, pedagogy, and teaching and learning. Podcasts may contain audio transcripts of blog entries on the iddblog.org site, interviews with faculty and staff members, or other content to be determined. We’re dedicated to helping you find your inspiration to teach smarter!

New podcasts will be added on a monthly basis, and you can subscribe to Everything That FITS through iTunes U at DePaul. Use this link to access the Podcast.

Happy listening!

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Going Analog: The Why versus the How in Instruction

Note: Listen to this entry at Everything that FITS, an ongoing podcast for the DePaul community and the world at large, sponsored by DePaul University’s Faculty Instructional Technology Services department. Tune in for tips, tricks and useful information to help you teach smarter every day.

Technology is inescapable these days. It has made some things in our lives easier, and has changed the way we communicate with the world. It serves as our portal to our homes, schools, and jobs, and is in some cases the center of our social lives. Many technology tools that we now take for granted have augmented, and in some cases replaced, older analog technologies, enabling us to streamline and simplify our tasks. In many cases we ask ourselves how we ever got along without such a resource. Consider where we are now compared to twenty years ago with technologies like cell phones, e-mail and the Internet—or even just ten years back when social networking with Facebook, MySpace, and Friendster was just beginning—and you can see how much the landscape has changed in just a few short years. Kids growing up today don’t remember not having cell phones and always-on Internet access; now social networking sites aren’t just for amusement but have become a way of life for most of us. If you do anything embarrassing while someone is filming, you can bet that it will show up on YouTube for the world to see. All of these, in varying degrees, have changed how we interact with one another and with the world.

However, as we grow accustomed to these new technological innovations, are we developing new skills to our benefit, or are we simply replacing older analog methods of accomplishing the same thing? And are there advantages to the new way over the old one, or are we “phasing out” skills that might still have some importance from time to time? Consider these examples:

  1. Although kids are still taught to read analog clocks in grade school, the majority of clocks that are being installed in schools these days are digital, or if they are analog, they include a digital readout at the bottom. The majority of clocks in most homes are digital too (your DVD player, clock radio, computer, etc.). As a consequence, fewer and fewer kids can read a wristwatch because they aren’t getting the practice. My wife teaches 8th grade, and she says she has a lot of kids who can’t tell time without a digital clock!
  2. Lots of people these days use maps from the Internet or GPS to get directions. But what if the information on the GPS is outdated, or the Internet directions are wrong? This happened to me recently in Colorado: after Google Maps led us into the middle of nowhere and off course, we pulled over and bought a state map, and that got us on the right track. However, this was only because I know how to read a map, which obviously won’t give turn-by-turn directions, and to use the compass I carry with me. We are losing the ability to navigate with map and compass, because the majority of the time you don’t have to know how to read them anymore. Many people are content to turn on their phone’s location service or their GPS and follow blindly from there, without truly knowing where they are or where they’re going; they just follow the directions and assume they’ll get there.
  3. The last time you had to do some mathematical computation, how did you do it? I bet you whipped out a calculator, used your computer or phone’s built-in calculator, or did a formula operation in a spreadsheet program. You probably didn’t reach for a pencil and paper to do some long division. Like telling time on analog clocks, they do still teach this in schools, but these days calculators are used at least as often, even on standardized tests. The state of Illinois gives aspiring teachers a Basic Skills Test that is roughly equal to the abilities in math and English of an 8th grade student. This test has a 77 percent failure rate as of 2010, and the failing scores are predominantly in math. Why? As someone who has taken this very test, I can venture a guess: calculators are not allowed, which means that test takers have to navigate that long division unaided. They are failing because they have been using calculators for so long that they have forgotten how to calculate by hand.

So what does this mean for us? Operations like telling time, navigating, and doing math haven’t changed, but the way in which we find answers in each system has, and our increasing reliance on these electronic devices is slowly removing the old ways simply because using them is easier. In most cases, the failure we are seeing isn’t the inability to choose what operation to perform; it’s the failure to do so without an electronic device’s aid. Thinking back a number of years to when we still needed road maps, we didn’t have any more trouble getting around than we do now even though mapping is available on nearly every phone. The ease of using the electronic counterpart is now overshadowing the old fashioned tried-and-true way. This may not be a problem in everyday usage, but it can be catastrophic when the technology doesn’t work. What if you don’t know how to do it the low-tech way?

This phenomenon of new technology replacing old has huge implications for the teaching world. More and more, students are coming out of K-12 and college with a set of skills that are predominantly plug-and-play; that is, they have the ability to solve a problem using a tool, but they don’t have the know-how to tell you what procedure they are following, or even why they are following the steps in that order. Instead, they know a procedure that says, “If I do thing A with tool X, I will get answer B.” There’s no intuition in this; the cognitive process has been removed altogether and replaced with an instruction manual of sorts. Problem solving cannot happen here unless the information to be plugged in is presented in the same way the student learned the procedure.

In the last decade, educational philosophy has increasingly focused on creating “authentic,” “real-world” problem-solving processes. The argument is that students need to be able to apply learned concepts to actual situations they will encounter instead of doing purely theoretical exercises. This concept is a fantastic idea in theory, but the catch to this is that many of the electronic replacements we are using are removing the theoretical portion and leaving only the process. There is no opportunity for students to see the theoretical knowledge being applied or to understand how it is being applied; they just plug in numbers and variables and get an answer. If the answer was all we were looking for, this would be enough, but obviously as instructors we are interested in students’ mastery of the theoretical, not their ability to plug and chug. We need to be sure that we’re teaching students the “why” part of the process, and not just the “how.” If you are going to use an electronic replacement for an analog activity, it is important to make sure that the resource still requires the student to do some thinking on his/her own outside of number-crunching. If there is a process that can be done by hand, the resource should be used to simplify that process rather than replacing it, and instructors should make sure that students can still perform the specified actions without any electronic help. If possible, teach the analog method first, so the tool will be perceived as a helper rather than the primary problem-solving method. For example, students learning to do bibliographic citations could be told to create citations on their own by hand, and then use an online bibliography tool like EasyBib or NoodleTools to check their work. In this way students learn to do the work on their own, and perceive the tool as a helper for difficult citations rather than as “the way to create citations.” Students learn to do the heavy lifting first, and the tool is secondary, rather than being the heavy lifter.

In this age of electronic conveniences, it’s often difficult to try and “go analog” and do things the old-fashioned way when there are so many easy ways around to do it faster, cheaper, and with less human involvement. Still, the benefit to learners has remained the same, even though the times are a-changin’. Regardless of what the electronic world can create to “enhance” our lives, there’s still no substitute for old-fashioned know-how and human reasoning, and those who don’t need electronic crutches will always have an advantage. It’s important to remember that sometimes the old way is still a useful one, even if it’s not the easy one.

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Studio in a Box: Getting Started with Audacity

In recent years, the increasing digitization of our world has given the everyday user the ability to do things at home that only the pros used to be able to do. While these capabilities have not gone unnoticed, we are not always aware of our new abilities—until someone lets us know they’re out there.

Take audio recording, for example. Software to record audio in single and multi-track formats has been available on computers for a long time but has usually been the domain of expensive software packages such as ProTools, Logic, or Adobe Audition. Software like this gives users the ability to do at home what used to require purchasing studio time and hiring an engineer; Grammy-nominated artist Moby recorded his first major album in his own house. However, he was still doing so on professional-level equipment with professional-level software.

So what’s the average user to do if he just wants to record some audio without taking out a second mortgage to pay for studio gear? Recently, these capabilities have come to the average user, sometimes for free. The open-source movement has made great strides in advancing everyone’s application libraries through widely available free software. This time I’ll talk about Audacity, for those who want to get their feet wet in the world of audio.

Audacity is a free, cross-platform, open-source audio recording and editing application that was originally developed in 1999 at Carnegie Mellon University. It is surprisingly powerful for free; in fact, it rivals the expensive programs in its features for recording, mixing, and processing audio. I included it on my list of downloads for students in my Music in the Electronic Medium class, since students could record at home or continue editing files they had produced in class on other software. The price point was appealing to them too, since most college students can’t afford a 700 dollar audio recording suite for only a couple of courses.

Let’s get started. First, download Audacity. You can get that here: http://audacity.sourceforge.net. Also, while you’re at it, download the LAME MP3 encoder, from this link: http://audacity.sourceforge.net/help/faq?s=install&i=lame-mp3. The LAME encoder will allow you to produce MP3 files with Audacity. Because the software is Open Source, they cannot by law include the ability to produce MP3s, since that is a patented, proprietary format; instead, you install this separate piece and it takes care of the rest.

Once you install and open the software for the first time, you’re presented with a blank canvas:

It looks pretty daunting at first, but it’s a lot easier than you think. A couple of things to point out here:

The recording selector is at the top right-hand side of your screen. It is most likely set to “Internal Microphone,” but your preferences can change depending on what sorts of sound devices you have installed. For instance, you may be able to record from an attached microphone, or select the sounds from your computer as a source. Pull down the box to select what you’d like to use to record. Many computers and most laptops now have pretty good built-in microphones, and for most simple voice recording, a microphone like this is more than adequate.

The recording buttons are at the top left-hand side of your screen. Once you’ve selected your recording device, hit the red Record button and you’re off and running!

This image shows a recording being done. You can see two audio waveforms in one track; these are the left and right audio channels, so you are recording in stereo. There are a few things to pay attention to while you are recording as well.

The moving red lines you see while making your recording are the volume levels. A thin red line marks the loudest sound in the track; a thin blue line marks the threshold at which the sound will begin to distort. Ideally, you want your sound to be as close as possible to the blue line without or only very occasionally going over it. You can use the microphone volume control (located farther right) to adjust your recording volume if necessary. Just press the orange Stop button when you’re done.

If you want to add another track, just push the Record button again, and it will begin recording a new stereo track for you. You’ll be hearing your first track at the same time though, so before you record, you may want to Mute your first track (see image).

Now comes the slicing and dicing part. Let’s say you want about half of what you just recorded. Click on the audio timeline in your track at the place you want to start cutting, and drag the cursor along the track until you have the rest highlighted.

Hit Delete, and it’s gone.

So now what? You’ve got some audio you like and might want to share with someone. It’s time to create an audio file. First, we must make a distinction between Saving and Exporting in Audacity. If you simply choose “Save As…” you will end up with an Audacity project file. This is not an audio file, but the information saved from your recording session. Basically, it is the links to the tracks you have recorded and all of the data you have created. Audacity also creates a folder in the same place as your project file for all of the raw data. Neither the project file nor the stuff in the folder is usable unless you have Audacity, so this isn’t the option to choose if you want to make an audio file. Furthermore, if you take the project file somewhere and don’t have the data folder too, your project file won’t do you any good either, because it won’t be able to find anything you’ve done. It’s like that PowerPoint presentation with all the great sounds that you copied to another computer for a presentation and none of the sounds worked! However, it can be a good idea to save project files, especially if it’s something you might come back to later to edit. You might want to add some more tracks to a recording or some effects to the sound. You can’t do that if you don’t have a project file.

Let’s Export this to an audio file now. Choose FileàExport. A save dialog box appears, and you can choose the file name and destination. Pull down the Format box at the bottom to pick what kind of file to create.

You may see a number of different options depending on the programs you have installed. The most commonly used choices, though, are AIFF, WAV, MP3 and WMA. MP3 is usually the best choice for sharing audio with people, because it presents a combination of pretty decent audio fidelity with small file size. I know there are audio purists that will disagree with this choice, and it’s true—if you’re looking for the absolute highest quality sound, you should be picking WAV. However, you’ll pay for it with the storage it takes up: a typical MP3 file is about 1 megabyte per minute of recording, while a typical WAV file is more like 11 megabytes per minute.

This has been a very quick and dirty overview of audio recording in Audacity. There are many, many more features in the program, including variable speed playback, effects, mixing and mastering tools, and even advanced features like audio spectrum analysis and the ability to add metadata to exported tracks, so that your media player will display what it’s playing automatically (no more of that 01 Track 1 stuff). Audacity is powerful and a lot of fun to use, and with a price like free, you can’t go wrong. I encourage all of you faithful readers out there to give it a try; I think you’ll be glad you did. You just might surprise yourself, so go get creative!

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The Nuts and Bolts of Instructional Design

In the FITS Department, there are a few things we assume pretty often. We are tasked with providing technology training and support services to faculty and with designing and assisting in the implementation of online courses. So the technology part of the Instructional Technology Consultant or Instructional Designer is often what’s emphasized the most. The majority of the work we do involves interacting with, mastering, and then teaching emergent technologies. However, even before the explosion of all this technology, people like us were doing the same job with more emphasis on the instructional part. We are here to support teaching and learning first. Doing so with technology comes second, but it’s easy to forget this when we are surrounded with faculty who want the next big thing right now. Think back a long ways to the days when reel-to-reel films became available relatively cheaply. Before long, someone decided that these films would be great to show to students in school, and then the initial challenge was presented: how to incorporate such a novel experience as watching a film in school as authentic learning experiences. Once the novelty wore off for students, the next challenge was to continue to use audiovisual materials to enhance instruction rather than just relying on them as instruction in and of themselves. Thus, instructional design begins to be an important idea, as a changing world prompts new ideas and new challenges in bringing those ideas to fruition.

We live in a technological world; by most accounts we are firmly entrenched in the digital age, and technology of all types is becoming virtually inescapable. We take for granted the ability to do things that were impossible only a few years or even a few months ago. I’m just old enough to remember the first wave of personal computers in schools and homes, and today you can buy a calculator that will do more than that TRS-80 or Apple II was ever capable of. Not only are we improving these near-ubiquitous technologies at a relentless pace, but the pace of these improvements is also increasing as development cycles are shortened. Today’s college students probably don’t remember not having the Internet or cell phones, but the tipping point where just about everyone had them still happened within their lifetimes!

I’ve got a technological job. I spend my days exploring technologies on the cutting edge and helping professors integrate them into classroom instruction. I am usually in front of at least one computer, more often two, all day long, and I am connected to the world through a work e-mail account, a personal e-mail account, and an instant-messaging client. I’ve got a telephone, but honestly it doesn’t get used much, as most people seem to prefer e-mail these days. I couldn’t escape all of this progress if I wanted to; in fact, it’s my job not to! Some days I feel like a technological fire fighter, because it’s my job to run into the fires that everyone else is running away from.

With all of these technological marvels swirling around us all the time, it’s easy to lose focus on the real nuts and bolts of the task: designing instruction. The task is about people, about talking to them and finding out what makes their course tick, and then translating that into improvements in pedagogy, streamlined access to resources, and smoother technology integration in the classroom for those elements that are technology dependent. Even though we’re some of the chief pushers of technology at DePaul, the ideal we are striving for is to get the technology out of the way so the teaching can continue, unburdened by “How do I…” or “I can’t….” Instructors should be asking questions that begin with “I’d like to” instead of “I need to,” and students shouldn’t be confused as to why something is used in their courses; a well-designed course makes all of the answers transparent and linear.

Yes, we love technology and try to find new ways to use it all the time, but not just because we can. Instructional design is about ideas, not stuff, and the end result should be a memorable learning experience for students no matter how it is reached. Instructors will still teach, and students will still learn, and we will still be standing in the middle of those two, working to make the jobs of both parties easier and more fulfilling and to keep them all looking forward.

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Getting Your Money’s Worth: Introducing New Technology to Your Classroom

Every time I prepare to teach a class or run a workshop, I think back to one of my favorite scenes from an episode of The Simpsons. Principal Skinner has taken an almost-bursting carload of newspaper to the recycling center and is discouraged to see that a half-ton will only get him seventy-five cents. He complains, “That won’t even cover the gas I used to go to the store to buy the twine to tie up the bundles.” The hippie running the place tells him, “It sounds like you’re working for your car. Simplify, man!”

We laugh at this bit of humor, but honestly it’s exactly what many of us do when we are preparing to teach with new technology resources. We are very sure that we want to make use of this new piece of technology; after all, we love it, so surely our students will too, right? We cheerfully load our classrooms full of hardware, software, music and video players, document cameras, interactive whiteboards, classroom response systems, and other equipment focused on accomplishing a specific set of tasks, confident that we have the knowledge and proficiency with them to accomplish what we set out to do. We’re also sure that what we do with our shiny new toys is bound to revolutionize what we do in the classroom every time we teach this material.

In reality, each of us is driving around with a carful of newspaper and no idea of what kind of results we’ll wind up with. We forge ahead into the class intent on delivering exciting new content and too often are derailed by a host of unforeseen issues either with the technology itself or the unexpected effect it has on the delivery of otherwise familiar content. We put that half-ton of effort into making the class work and wind up with seventy-five cents of educational value when it ends. Therefore, it’s up to us to make sure we have the mixture of expertise, practice, and technical know-how necessary to make technology tools work for the class and not against it. Here are five steps to think about before you add that cool new toy to your class.

 

  • Do you know your stuff?

 

 

This seems obvious at first. “Well, of course I do! I’m teaching it, aren’t I?” However, to make sure students get the most out of the class, you should know your material well enough that you don’t really need any notes. I was told by a former professor long ago that if you can’t teach your entire class session with notes on one side of a 3 x 5 card, you’re not ready. This guy used to do graduate-level lectures that lasted two hours with no notes whatsoever; he was so familiar with the material that it was just a matter of recall. This idea is great to consider when you are thinking about bringing something new into the class. In case something goes wrong with the technology, you can go on autopilot, and you can focus not on the things you already know but on the one new variable, making your technology work and using it to enhance your instruction.

 

  • Can you make it work?

 

 

Again, this answer seems obvious. “Well, it’s mine! Of course I’ve mastered this stuff!” Then surely you know how to troubleshoot all of your wireless connectivity issues, connect your hardware to audiovisual equipment in the classroom, and make sure that any content that needs to be authenticated can be. (If you’re scratching your head right now, you haven’t mastered the technology.) It’s not enough to know how to do this one really cool thing that would be so fantastic in class; you’ve got to be prepared for the fact that it might not work at first and know how to fix the problem. Although it’s always possible to call someone from the Technology Support Center to fix technology problems, there is no guarantee that they will be immediately available or that their solution will be quick. If you’re teaching an evening class, that fix might not be available until the next day or even later. This also assumes that whoever comes from the TSC knows how to fix the technology you’re having trouble with, and if it’s your new toy from home, they might not have any idea. In cases like this, you have to be the expert!

 

  • Can you teach it with this?

 

 

Especially when adding new technology to the delivery of a lesson, it is extremely important to make sure that the instruction itself is well paced and makes good use of all available resources. It’s also important to make sure that you know exactly when, where, and how the technology piece will integrate with the lesson. Are you adding in a new delivery system to be used all the time, or is this only for one lesson? Is your new technology going to be a central feature of the lesson, or is it really just a cool “bell-and-whistle” feature that will ultimately distract your students and detract from where you wanted to go? Be sure that the “cool factor” of your new device will be outweighed by its instructional value in the classroom. Don’t think about the neat stuff it can do; think about how you can use it to enhance the quality of your instruction. Too often we assume we can enhance a lesson we’ve had trouble teaching in the past with that exciting, new piece of technology; it usually only makes things worse, because students get distracted by the cool stuff when there is already weaker instruction and lose track entirely.

 

  • Do you have a backup plan? Or, “What if it doesn’t work?”

 

 

Most of us remember back to those days when we didn’t have computers in every classroom, when we didn’t have projectors and interactive whiteboards, when we didn’t have iPods and iPads, et cetera. We still learned just fine, and our instructors taught us without all of the equipment we take for granted now. The question we forget most often when bringing new technology into class might just be the most important: what happens if it doesn’t work? There is no bigger disaster than having your presentation take a nosedive because you were counting on the technology and found that it didn’t work the way you figured it would, or refused to work at all. Just like with everything else, technology-integrated lessons need an emergency plan. Be ready to do it analog-style if the tech won’t work this time, and have a plan ready in case it never does. The students have to learn this stuff whether or not you wow them with fancy devices!

 

  • How will you evaluate your results?

 

 

In the case of technology, there aren’t always well-defined ways to assess the effects of your technology use on instruction. If you’re simply using new technology to teach old material, the only benchmarks you may have are students’ comprehension rates compared to you not using the technology. If you’re using a new tool to deliver specific content types that you haven’t taught before, you don’t even have a frame of reference to compare it to. In this case it might be useful to survey your students on their reactions to the new instructional tool to gauge its effectiveness before you use it a second time. If you’re using the tool to present material that they will be tested on later, test scores are a great measure of effectiveness; you can see right away what they did and didn’t get, and that can be directly attributed to your performance in front of the class.

I don’t in any way want to discourage anyone from experimenting; after all, that’s what my job, like my other stay at home jobs, is about! I think one of the most important aspects of being a good teacher is the willingness to explore and expand the scope of what instruction is and how to go about it. However, we have to make sure that whatever we do is backed by solid pedagogy, content knowledge, and a well-developed game plan. Armed with this set of tools, we can get our money’s worth for that half-ton of work!