Category Archives: Video & Audio

Good Vibes from Video

I just had an interesting experience related to a pure distance-learning class I am teaching. I’m relating this to broach a subject near and dear to my instructor heart. As I was getting the same old take-out sandwich at the same old Subway today, a student came up to me and said with a big smile that he was taking his first online course and that he liked it. It took a minute for things to register for me since I was right in the middle of figuring out if I wanted mustard or mayo or both . The student was talking about the course I am teaching! And it hit me that he recognized me from the short videos I make and post to establish a rapport with my students. What warmed the cockles of my heart was the fact that I was succeeding in my attempt to establish a connection with my distance-learning students with video.

I bring this up because it’s evident that far too many faculty have the idea that making a video is a Big Deal. Maybe it brings to mind that room with the green wall, big lights, microphones, and two or three technicians with huge cameras. Since it seems like such a special experience, it’s easy to put off trying video, figuring that you need to get set for your Big Experience on Camera. This is an incorrect notion, and it’s silly. It’s not silly because it might be a new experience for you. It’s silly because it’s a horribly out-of-date way to think about video, what it takes, and what its purpose is.

Making a video these days is not like it was just five years ago. Today it takes only a small digital camera like the one you probably already own switched to its “movie” mode. It doesn’t take special lighting, and it doesn’t even take a tripod if you just want to set the camera on a few books or duct tape it to the top of a wine bottle like I do. You start the camera, look into it, and talk. It’s even easier if you have a webcam with a built-in microphone on your desktop or built into your laptop (most laptops have them now). With this you can just log in to a hosting Web site like YouTube (accounts are free) and record right into the hoster’s Web site!

I use both of these techniques to make a forty-five-second or so “hi theres” to a class, a brief explanation of an important assignment, or even just an introduction at the start of a term. To make sure that everyone knows that it’s me talking to this specific class and that it’s not just the video equivalent of a form letter, I make sure I say something that clearly puts it into the timeframe of the course—such as the term, a recent class or news or sports event, or the weather.

When you stop the camera after making a “minute movie” like this, you have a choice. You can upload it as it is to a hosting service (I use and recommend YouTube), or you can do some editing on it using Windows Movie Maker (PCs) or iMovie (Macs) and then upload it. This lets you eliminate passages where you stumbled or wish you had said something differently. But don’t get hung up on the idea of editing your short video productions. Editing is not really all that necessary for these kinds of “here and now” short videos. That’s why I typically record directly into YouTube, and I don’t even plan on editing. Timing is of the essence here, not carefully planned, lengthy, and orchestrated content. Short is better. Less is more. It’s the you that video and voice convey that establishes and helps maintain a connection, not a talking-head lecture so long that it becomes tiresome.

Did you catch the notion here? This kind of connection-building video is not a major production. Its importance is in the moment, and its charm is its spontaneity. That’s what contributes to your distance-learning students seeing you as a human being rather than a name attached to e-mails. Try it. It’s easy, it’s free, and your learning-management system readily accepts its placement in a course for viewing by your students. Video delivers you in a way that people know you when they bump into you and feel connected enough to walk up and talk. Isn’t that what you were aiming for in class all along?

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The Death of Flash or: How I Learned to Stop Worrying and Love the iPad

In case you haven’t heard, Steve Jobs has been waging an increasingly wounding war for years on Adobe’s Flash platform. It all began with Apple’s initial release of the iPhone, which was conspicuously lacking Flash support. At the time, hardcore techies poked fun at Apple’s iPhone ads that promoted it as the smartphone that finally offered “all the parts of the Internet.” The phone’s lack of support for Flash (and Java) even prompted Britain’s Advertising Standards Authority to label the ads as misleading and insist that Apple stop airing the ads in the UK.

While some hardcore iPhone naysayers continue to cite its lack of Flash support as a major shortcoming of the device, many users stopped caring the minute Google began offering a customized version of YouTube for the iPhone. More recently, Google has gone a step further, experimenting with the emerging HTML5 standard and its support for embedded video without the need for third-party plug-ins like Flash. Some predict this experiment is a key step in a larger plan at Google to abandon Flash completely.

Today, Adobe has even more to worry about than being locked out of the massive iPhone audience and the potential loss of visibility on YouTube.com. With iPads currently flying off the shelves and Jobs making increasingly catty comments about Flash to the press, geeks everywhere are quick to proclaim that Apple is driving another nail in Flash’s coffin. Adding insult to injury are the big-name online video providers following Google’s lead. ABC has already created the ABC Player for iPad and rumors abound that Hulu will eventually release a similar application.

So why does any of this matter to instructional-design professionals? While Flash won’t die out overnight, its waning popularity is a very immediate concern for anyone involved in the development and distribution of instructional media. Obviously, anyone who specializes in Flash development has to wonder if it’s wise to continue to tie his or her fortune to a platform that might be obsolete in five to ten years. Similarly, anyone who creates content that might rely on Flash for distribution might need to re-examine how they deliver content to students. This is particularly true if you want students to access that content on an iPod Touch, an iPhone, or an iPad.

One major ray of hope in the Flash deathwatch has been Adobe’s promise to add an iPhone application compiler in Flash CS5, which was just released on April 12. This compiler is supposed to allow Flash developers to create native iPhone applications, and Adobe has already uploaded many examples to the App Store. However, iPhone developers have already begun citing recent changes to the iPhone Developer’s Agreement, which now states, “Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine.” In other words, don’t use some other program with some other language to create iPhone apps.

This is all very bad news for Flash developers. However, it’s really a loss for software developers everywhere. Flash might not be perfect, but it is beloved by a cultish following of developers for one key reason: it keeps things simple. Now, I know what you’re thinking. Simple? Isn’t this the same tool that brought the world useless animated introductions with spinning logos and the never-before-needed “skip intro” button? Yes, it’s true. Flash allowed some awful people to do some awful things, but Flash doesn’t kill users. Designers do. When used for good, Flash has simplified life for many programmers by allowing them to create sophisticated applications that look and function consistently across all major browsers on all major operating systems.

Without Flash, designing a Web site that looks tolerably consistent in Internet Explorer versions 6 through 8 can be a major headache, let alone trying to make that same site play nice with Firefox and Safari. And for the real masochist, you can try to accommodate Chrome and Opera users too. Now, add to these hassles all of the variables that come with designing for mobile devices—seemingly infinite variations in screen sizes, unpredictable data connections, and controls that range from numeric keypads to full QWERTY keyboards to touch screens where every link needs to be big enough for a grown man’s fat, sausage-like index finger to click without clicking three other items in the process.

Flash promised to spare developers many of these heartaches by letting us build once and deploy to any browser and even create a desktop version any user could download and run via Adobe’s AIR runtime environment. And with CS5, we finally thought we were getting somewhere. We could finally create a single app that could run on the Web, on the desktop, and on any iPod Touch, iPhone, or iPad. Unfortunately, it seems Apple isn’t too keen on Flash developers sullying its beloved App Store with inferior code converted with an inferior compiler. So for now, it seems developers and anyone else with a vested interest in mobile learning are still stuck with a difficult decision: stick with Flash and hope for a cease fire, or try to play catch up with developers who’ve spent years mastering programming for Mac operating systems. I, for one, am keeping option three on the table: abandon technology altogether and start working on a Ph.D. in history. Because no matter how many iPads he sells, Steve Jobs probably won’t force me to relearn the events that lead up to the Treaty of Versailles.

Podcasts, Predictions, and Pedagogical Productivity

The November/December, 2005, issue of Educause Review carried an article titled “There’s Something in the Air: Podcasting in Education” by Gardner Campbell. He predicted that podcasting would assume great prominence in higher education. Describing a scenario in which students subscribed to prelecture course materials, Campbell pictured these learners eagerly listening to warm-up materials as they skipped merrily to an in-person class session. Podcasting generated interest for a time and many faculty began to think about recording classes or talks and sought devices to accomplish this (we found that the Sansa Clip, at a six-hour recording capacity and a cost of under 25 dollars became a favored item). But by 2010, it doesn’t seem to be a prophecy fulfilled. As Bugs Bunny would chomp on a carrot and ask, “What’s up, doc?”

What’s up is that several factors shine the light of reality on a premise that seems to have been formed in the dark! Here’s why:

  • Faculty learned that there’s no free lunch in creating quality listenable audio. Just recording classroom audio isn’t enough. It takes time to edit out gaps, noises, and uninteresting segments. (If this weren’t the case, cassette recorders would have become a classroom staple beginning in the 1960s when they became commercially available.)
  • An audio recording device doesn’t necessarily pick up both student questions and answers—giving you the equivalent of the sound of one hand clapping.
  • It takes more work to copy audio from a sound recorder, transform it into mp3 format, and upload it to an accessible place than many people thought.
  • And maybe Campbell’s idea wasn’t very accurate in the first place!

To be sure, our iTunes University Web site has accumulated some types of course-supporting audio material. Available statistics show that the most listened-to recordings are those that either are required listening for some assignment or in some way support an assigned textbook—for example, an audio version of a textbook for use by students with reading difficulties. But we suspect that Campbell’s happy scenario has suffered from some of the realities of life. For one thing, anecdotal comments of students indicate that they regard iPods and their ilk primarily as entertainment devices, not learning tools. Then too, technology may have already passed plain audio by—sites like YouTube are much more interesting since they provide video as well as audio. In addition, the options for how students spend out-of-classroom time have greatly expanded with cell-phone texting and social networking sites, both of which now consume ever greater amounts of attention—and how many hours in the day does a person have anyway? And quite likely most important of all, technical or detailed lecture content that demands focus and concentration is just not the same as music when it comes to listening and doing something else. You can miss a few bars here or there in a tune and still catch the vibes. Miss a few phrases or sentences in a lecture on some complicated concept and you may pretty well be lost for all that follows.

What’s the point? The point for faculty interested in moving ahead with technology is that you need to choose your shots wisely. Don’t invest your precious time and energy based on assumptions about a technology that looks like it simply can’t miss. Get some help on your forays into teaching technologies from course designers who can help you benefit from what’s out there to enhance your pedagogy and make your class-prep and in-class time—and your student’s out-of-class time—as productive as possible. If your institution has the foresight to provide access to course designers who can help you, make use of their expertise and assistance. They’re not there to tell you what to teach or how to teach but to help you channel your efforts into techniques that are optimally productive for your specific requirements. And they might even show you some things that you didn’t even know existed!

To be honest Dr. Gardner, we felt your 2005 scenario rocked! But it’s 2010 and the world seems to be marching to the beat of a different drum.

Beyond YouTube: Great Places to Find Video for Your Online Course

Here’s a statement I have been hearing a lot lately that some may find surprising:

“I wish there was a video online about X. I searched on YouTube, but I couldn’t find anything.”

Now, X could be anything—Biology, Economics, Politics—and while I doubt the search came up empty, I understand the sentiment.

The great thing about YouTube is there is a great video about practically any subject or concept you can imagine. The problem with YouTube is there are a thousand awful videos about practically any subject or concept you can imagine. If you are looking for a specific video, you can probably find it on YouTube, but if you are interested in discovering video that be used in an educational context, YouTube can be really frustrating.

To end the frustration, I thought I should give a list of some my favorite places to find educational content and post an example video for each. I will use “Biology” as my search term, and I promise not to spend more than two to three minutes searching on each site.

 

Academic Earth

Academic Earth offers a great collection of classroom lectures and course materials from leading universities such as Harvard, Berkeley, and Yale. It’s not original content. The videos on Academic Earth are the same ones on YouTube or on the individual Universities Open Course sites. Academic Earth acts as an aggregator and curator of the videos and presents them in a manner that makes them easy to find and embed. The Academic Earth videos offer a great way to present a survey of prerequisite material as a review before delving into your course’s more specific objectives.

The biology test:

Biochemistry I

Watch it on Academic Earth

 

Fora.tv

Fora.tv is another video aggregator that hosts discussions, panels, and debates with leading experts and researchers.

The biology test:

Genomics: Where Have We Come and Where Are We Going?

 

Big Think

Big Think also offers interviews with experts and deep thinkers. Big Think is different from Fora.tv and Academic Earth because Big Think offers original content that is available no place else.

The biology test:

E.O. Wilson on the Century of Biology

 

TED Talks

If you haven’t ever taken a look at the TED Talks make some room on your calendar to have your mind blown. TED is an organization known for its annual conference on “ideas worth spreading,” an invitation-only event that asks its speakers to give the “talk of their lives.” Since 2006, the Talks have been available online. While originally focused on technology, entertainment, and design, hence the name TED, the Talks scope has expanded and includes a wide array of subject matter including business and science.

The biology test:

Robert Full: Learning from the gecko’s tail

 

The Daily Show

Did you know that every segment from the Daily Show and the Colbert Report is online and keyword searchable? How is Jon Stewart educational content? Finding an interview with a popular author or finding a humorous piece that’s related to your course is a great way to build a connection between your students and the materials and to create a “lean-in” moment.

The biology test:

Doing a quick search for “biology” on the Colbert Web site yielded this great interview with author Stephen Johnson.

The Colbert Report Mon – Thurs 11:30pm / 10:30c
Steven Johnson
www.colbertnation.com
Colbert Report Full Episodes Political Humor Religion
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VoiceThread or Camtasia: When to Use Which

VoiceThread and Camtasia are two of the many tools that we are introducing to faculty for online teaching.   For those of you who don’t know about these tools, here is a quick intro.

VoiceThread is a tool that allows you to share images, audio, and presentations online and collect comments in the form of text and audio.  See the demo below, which was created within Voicethread:

Camtasia is a tool that lets you record actions on your computer screen to create presentations or training videos.  With Camtasia, you can produce a tutorial, a quick Web-based demo, or a narrated PowerPoint presentation.   

For our DePaul Online Teaching Series (DOTS) program, I was assigned to teach Camtasia, because I have been using this tool to delivery online instruction for my Chinese class.  Although I have been using Camtasia for a couple of year and am comfortable using it, I found myself struggling to find a good reason to teach faculty yet another tool after they had already been introduced to VoiceThread, a very powerful and easy-to-use application for both information sharing and collecting.

If we look at the whole functionalities of the two applications, we are really comparing apples with oranges.  But from the perspective of presenting information from PowerPoint, either can be used; the only difference is the production procedure and the presentation output. 

The following table is a result of my pondering about when to use which when it comes to selecting VoiceThread or Camtasia for online presentation from PowerPoint.

 

PowerPoint File

 

VoiceThread

Camtasia

Highlights

  • Allows  faculty/student comments
  • Allows student presentations
  • Enables online interaction
  • Launches with one click in PPT
  • Records onscreen motion and narrations
  • Results in smaller file size
  • Has multiple output formats (Web, iPod, MP3 player…)

“Additional” Step(s)

  • Requires VoiceThread account
  • Limited usage without paid account
  • Must set up viewing options (the easiest one opens to all public) or run an encryption procedure to hide the URL
  • Requires purchasing the application
  • Must run the file-packaging  process  to upload to Blackboard

 

As interaction is becoming such a key for online learning, I thought all faculty would all opt for VoiceThread.  To my surprise, several faculty told me after the workshop that they would go with Camtasia, especially those who were thinking about teaching a hybrid course.  To these faculty, it is more important to find a nice way to present their information to the students than to get input from them, which can take place at the face-to-face session.   Also, for those who are comfortable using PowerPoint,  this one-click process seems to be less demanding than learning a whole new online tool.    

As someone who is charged with assisting faculty in selecting the right tool and methods for teaching online, I need to again apply the Maslow’s Hierarchy of Faculty Support  and give priority to faculty’s feeling of “safety” and “comfort”.  So my advice then is this: pick one that you are comfortable with to begin with (even if it means a one-way stream of information sharing), and then maybe for the second or third round, try a more interactive and exciting environment like VoiceThread.

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Web Tools Worth Trying: April ’09 Edition

Here are a few tools I’ve discovered recently and thought merited sharing.

 

  1. Many Eyes

Many Eyes is an information-visualization tool that turns data sets into informative and stunning graphics. Here are a few examples:

One of the nicest features of Many Eyes is that it can be used for more than just traditional data sets. Users can upload text files to create visual representations of the most commonly used terms in the text. The word clouds that Many Eyes creates can provide stylish visuals to enhance presentations or be used to illustrate key themes in a text. For example, students might compare the most commonly used terms in Barack Obama’s speech at the 2008 Democratic National Convention with his pre-election speech in Berlin or with the key terms emphasized in John McCain’s nomination acceptance speeach at the Republican National Convention.

  1. Overstream

Overstream allows users to subtitle videos from YouTube, DailyMotion, and many other video-sharing Web sites. This is a great resource for language instructors, since it can provide a more engaging way for students to transcribe or translate audio from a foreign-language advertisement, movie, TV show, or song.

  1. eduFire

EduFire initially caught my eye because of its large library of foreign-language flash cards. However, I was quickly fascinated by its main business as a marketplace for online learning. The site allows instructors to offer courses on any topic they like and set their own rates, all for a small fee that comes out of the tuition they collect. This business model has exciting (and frightening) implications for the future of higher education, especially in fields like language instruction where accreditation is often less important than effectiveness. I hope to have time to enroll in a class or two and post a follow-up on what I’ve learned about the service.

Project readOn – Change We Can Believe In

I like watching certain TV programs with the captions on, which strikes non-family members as odd. After all, I’m not hard of hearing, I don’t have an auditory processing disorder, and English is my native language. But I did grow up in an immigrant household where my parents relied on captions to understand what was going on while they watched TV. I didn’t need captions the way my parents did, but they added to my enjoyment of television shows by turning them into animated books. I loved to see the words on the screen; to me, they offered a typographic translation of the sound. My relationship with television evolved into something not only visual and auditory, but also textual. It turns out that I’m not alone in this among so-called “normal” people.

There is a broad misconception that only the deaf and hearing-impaired benefit from captions. But in fact, there are many others who may not be as obvious. A surprising BBC study found that over 80% of television viewers turned on the captions. It’s doubtful that 80% of the television-watching population in Britain is hearing impaired, so who are these people? Some of them are students for whom English is a second language, and some are people with auditory processing disorders. Others are viewers who have trouble hearing over background noise and use captions to fill in what the ear misses. And for children, studies have found that captions help with learning to read because they tie together the spoken and printed word, each symbol system reinforcing the other. And then there are probably others like me, who just like the extra dimension that captions give.While captions enable learning for the hearing impaired, they can also enrich the experience for many others.

Despite the fact that captioned video is clearly recognized as a valuable way to help ESL learners, the learning disabled, and the deaf and hard-of-of-hearing, captioned online video is still difficult to find. By online video, I mean the video you might find on YouTube or on sites like NBC (newly captioned!), CBS (inconsistently captioned), MIT’s Open Courseware (no captions), or John McCain’s website (no captions either). Though YouTube has made advances in this area, thousands of clips are added each day to this massive video-sharing site, and kind-hearted captioners just can’t keep up with the content. So the many YouTube clips like lectures, video tutorials, and student-created content that are integrated in courses wind up excluding entire groups of students. And change isn’t happening any time soon. Since online videos, unlike broadcast TV, are not required by law to have captions, there is no tremendous groundswell for change.

What’s the excuse? Captioning tools exist, right? There’s DotSub, Veotag, TubeCaption. But regular people typically don’t have the time or resources to caption that “Third Video Remix of Lazy Sunday”. And some of the do-it-yourself tools for captioning videos can produce some really poor quality captions which detract from any learning experience. Captions that can’t be turned off or are barely legible are a visual nightmare. Outsourcing is the most logical solution, but if colleges do have the funds to pay someone to outsource, they certainly don’t put that random student-created video at the top of the captioning heap. But there is a new service that sounds as if it could make a difference—an organization called Project readOn. This group has partnered with the Obama campaign and has captioned every single video on his website (can’t we follow this lead?). Project readOn will caption any web-based video for you at no cost. You can send in your request and it will be placed in a queue. The length of time your video will be in the queue is unknown. I’ve had some videos in the queue for over three months now. But when captions are added, they appear in a pop-player above the original video. This service is still in the development stages, so the interface is not perfect and the website itself is a navigational nightmare. But I am not going to pick it part excessively because I’m just happy to see an organization that is providing this service for free. What a boon to a huge population of people whose lives are enhanced by being able to see the spoken word. I just hope they get back to me with my captions soon…

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Online Video Editing and Slideshow Tools

I gave a presentation at the New Media Consortium conference back in June on a slew of web 2.0 video and slideshow tools I’ve been testing. The idea for the presentation began nearly a year ago when I was frustrated with the growing divide between the amount of foreign-language media available on the web and the number of teachers taking advantage of it. Initially, I thought the presentation would focus largely on JumpCut.com, a site that offers a fairly robust, web-based video editor. Users can upload video, audio, and images to their JumpCut accounts, then use the editor to create short movies.

One of the features that excited me about JumpCut was its ability to let users remix each other’s work. After watching any movie produced on JumpCut.com, users can click a remix button, which launches the video-editor interface and populates it with all of the video footage used in the movie. I thought this feature had great potential, and dreamed of assignments in which students would take a pool of raw footage, add their own material, do a little creative editing, and create spectacular mini-movies.

Unfortunately, I learned very quickly that there were several flaws in my plan. First, JumpCut doesn’t allow users to share audio, making it difficult to provide students with any sort of communal pool of voiceovers, sound effects, background music, etc. In addition, obtaining raw footage for students to manipulate was time consuming. I was able to download some great public domain video from the Internet Archive’s moving images database, but breaking these clips up into manageable chunks for use in JumpCut wasn’t easy. As an alternative, I experimented with capturing scenes from the game The Sims 2. The Sims proved an excellent visual resource for domestic drama and for reinforcing basic household vocabulary. As a result, I was able to work with Claudia Fernandez, a Spanish professor at DePaul, to create a sort of “video dictionary.” The goal of the project was to demonstrate everyday actions to help students master simple phrases in the past, present, and future tense.

As I started to push the limits of what could be captured in The Sims, I began exploring a variety of other tools that I thought might help faculty spice up their lectures and assignments with multimedia. I started my search in the hopes of finding a tool similar to JumpCut, but with the added ability to import video directly from YouTube and other video sharing sites. (Omnisio was the closest thing I could find, but it paled in comparison to JumpCut as a video-editing tool.)

My search quickly expanded beyond online video editing, and I found myself fiddling with subtitling tools like Overstream, slideshow presentation and annotation tools like VoiceThread, and multimedia-enhanced timeline generators like CircaVie. I quickly realized that I was going well beyond the original intent of my presentation, which was supposed to be a hands-on demonstration of JumpCut’s features. I decided to expand the focus of the presentation (even though it was too late to change the description in the conference agenda) and I offered attendees a comparison of nearly all the video and slideshow tools I had tried.

In the end, this approach seemed to go over very well with the audience. Several people thanked me for taking the time to do more than just recommend a long list of trendy tools I had never tried. I also got a lot of positive feedback on my example uses of the video editing and slideshow tools. Hopefully, by sharing them here, more people can benefit from what I’ve learned. Feel free to email me at dstanfo2@depaul.edu with any questions about the tools or my experience using them.

LPs Versus CDs: An Unnecessary (and Often Annoyingly Ignorant) Debate

I am truly at a loss as to why we are still arguing about this, but we somehow still are! (See “Retailers Giving Vinyl Records Another Spin.”) Here is the quick answer: digital-audio techniques and media can capture and reproduce sonic events far more faithfully than any analogue technique and medium. Note that the focus of the above statement is fidelity not preference, a distinction that most “LPs versus CDs” debates wrongly blur.

Old news

More than twenty years have gone by since the first time CD sales surpassed those of LPs, and several highly qualified acousticians and engineers have since weighed in on the LPs-versus-CDs topic, outlining in numerous books, scholarly journal articles, and presentations the mathematical, acoustical, signal-processing, and perceptual issues involved. (See the relevant, well-written article on Wikipedia for a partial bibliography. See, also, an intelligent talk on the topic by Princeton University’s Paul Lansky.) Some of these experts have also sent relevant letters to the popular press or have published blogs and other online resources. (See this post by analog-integrated-circuit designer Mike Demler.)

Still, self-proclaimed “experts” and die-hard lovers of popular myths, who seem to approach knowledge almost exclusively through what C. S. Peirce, in the 19th century, called “the method of tenacity” (holding on to one’s already established beliefs at all cost), insist on keeping the analogue-versus-digital-sound debate alive. See, for example, this thread on Audiokarma.org’s discussion forum, which includes a typical example of the types of arguments used by LP advocates: “I know vinyl is better because… it just is” (emphasis in the original!).

I will not waste any time here repeating in detail the arguments for the superior audio fidelity of CDs versus LPs. Interested readers can find more information through a relevant Google search, assuming they know how to weed through the returned results and evaluate Internet resources. (e.g. Does the author identify him/herself? What are his/her credentials? Are the arguments supported by references to credible, peer-reviewed sources? Are the sources of information properly cited? etc.)

I will simply outline the inherent and unsurpassable limitations of analog media, such as vinyl LPs, and highlight an important distinction between fidelity and preference that seems to be overlooked in digital-versus-analog debates.

Limitations of LPs

The mechanical nature of sound-signal capture and reproduction in LPs and the associated issues of inertia, momentum, and interference impose frequency and dynamic response limits (i.e. limits in both the range and fineness by which a signal’s frequency and amplitude content can be captured and reproduced without interfering with adjacent signals) that constitute an unavoidable fidelity bottleneck within the medium. CDs completely bypass these issues thanks to optical methods of sound-signal capture and reproduction, assuming appropriate digitization (sampling-rate and bit-depth choice), storage (CD-surface and surface-coating choice), and handling (CD-surface protection during use to minimize the need for digital error correction).

Fidelity versus preference

Advocates of LPs and other analog sound media often cite the analog sound’s greater “warmth,” “smoothness,” and “fullness” as the main reasons for choosing analog over digital. Interestingly, these subjective sound-quality characteristics are related to acoustic side effects imposed on live, sonic events by the analog media themselves. Preference for such sonic qualities may be based on familiarity and habit (having grown up listening to music exclusively through analogue media, showing a conditioned preference towards the “familiar”) or may constitute a conscious aesthetic choice (intentionally altering a sonic event, through the sound-quality distortions introduced by analog media, to achieve a given aesthetic result). Regardless of the reasons behind some listeners’ preference for the sound-quality distortions introduced by analog media, the fact is that the sound quality carried by such media is exactly that: distorted. Preference for analog over digital and the other way around occupies an inherently subjective, gray area, and discussions on it can and will continue. However, when it comes to sound fidelity (how accurately an acoustic vibration is represented by a sound signal) it’s just black and white, with digital coming out the clear and undisputable winner.