Tag Archives: d2l-content

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Gaming the System: Understanding How Games Can Influence Course Designs, and Why You’d Want Them To

A recent Wired article by Chris Kohler titled “Hey, Video Games: Please Trick Me Into Thinking I’m Smart” caught my attention between levels of the mind-bending puzzle game Monument Valley as I rode the train in to work one morning. I began to wonder if video games (“real” video games and not the ones designed principally as educational tools) really can make us smarter. And if they can in fact make us smarter, I wondered how I could replicate this in my own courses.

I can admit to having moments in class when I was a student where everyone around me seemed to get an idea with ease and I just stared at the teacher, feigning a smile and hoping my cluelessness wasn’t too apparent. It was similar to moments I had in video games, walking back and forth between the same locations, looking at the same objects over and over and simply not seeing anything there; there was no rhythm or pattern that I could discern to do anything useful or that resembled anything I had done in the game before. Overcoming these blocks was often even more dire due to the fact that I have 3 brothers who are extremely talented gamers, and were often several levels ahead of me as I bumbled my way through the levels at half their pace. (I would be teased relentlessly for missing the obvious solutions. Their favorite was to emphatically say “It’s right there in front of you!” without pointing at anything and letting the anxiety paralyze me.)

What usually solved my gaming issue was changing the angles I used to look at things— standing on a different side of the room, looking down from a ladder, or trying and retrying the character’s abilities or items until something worked. (When all else failed, I usually looked for a cheat-sheet or walk-through, a study-guide-like item explaining each step to take to beat the level.) Within the games—trying and retrying or looking at things from different angles—I often learned a new skill that I was ready to employ later in the game to get the next level.

Within the classroom, I usually didn’t get such opportunities. I would simply admit defeat so that I didn’t fall behind going into the next level, and hoped that I didn’t need that particular skill again later. It had never occurred to me then that some of the same gaming strategies might benefit me in class, and that all I may have needed was a different way to look at and do something. Continue reading

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Review: Applying the QM Rubric Course

I have been working as a content developer at DePaul for nearly 5 years. In these 5 years, I have heard rumblings about Quality Matters and Quality Matters Reviews, but never really understood what “QM’ing” a course really meant. When asked what I would like to focus on for professional development, becoming a certified peer reviewer was the first thing that popped in my head. I have quality assured many courses and wondered, “how much different is that from doing a quality matters review?” I was in for an awakening.

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Under the Dome: What a Documentary on Air Pollution Taught Me about Instructional Design

More than 100 million views in less than 48 hours!   This is the growing count of viewing record of Under the Dome, a documentary on air pollution in China, which aired online on Feb 27th.   It was produced by renowned investigative journalist Chai Jing, who used her own money—more than $156,000—to fund the production.

After watching this one-hour-and-forty-minute-long recording, I felt that calling it a documentary was overrated. This “recording” does not possess any signs of cinematography–no visual effects, no theme music, and no artistic post production. It’s merely a TED talk with a lecturer in the front and a PowerPoint presentation displayed in the background—in short, a recording of a lecture.

From the instructional design perspective, both methods–the long lecture and the PowerPoint–are not innovative. Yet, I found myself captivated by this presentation not only because of the sensitivity of the topic and the charisma of the speaker, but also by the “ways” that the “instruction” was designed.  I call it “instruction” because the producer declared three very clear educational goals at the beginning. Chai Jing’s goals were to educate her audience on the following: 1. What is smog? 2. What caused it? 3. How do we deal with it? From constructing fundamental knowledge, to calling for specific actions, this recording addressed all learning objective levels in Bloom’s Taxonomy: Continue reading

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What to expect when you’re expecting to teach online

It isn’t uncommon for a lot of time to pass between when you’re trained to teach online and when your online class is actually ready to run–after all, you have to develop the course, a process for which we at DePaul budget two academic quarters. That’s a lot of time thinking about building an online class that you’re not spending thinking about best practices for actually delivering the online class. Here are some tips and reminders for keeping your course running smoothly when you’re ready to deliver it.

Before the term starts—touching base with your students

You should send an email to your students two to three weeks before the start of the quarter. Here are some points to cover:

  • Make sure students know they’re enrolled in an online class – This sounds silly, but some students miss that little piece of information in the enrollment system.
  • Reenforce that online classes take work – Some students take online classes because they think it will be easy or in addition to a full schedule of face-to-face courses. Let them know that online classes take time and self-discipline.
  • Inform them of technology requirements, textbooks, and other required materials – Give students ample time to make sure they meet the course technical requirements and purchase textbooks, etc. This will help them hit the ground running in the first week.
  • Let them know when the course site will be available – Your students will worry that they’re missing something if they don’t see the course site in the learning management system. Let them know when it will be available.

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Transforming your Teaching: The SAMR Model

Teaching online is always a moving target.  If a particular technique or tool worked well in one class, it doesn’t mean it will work well in the next. Technology, student needs, and course materials change often, sometimes incrementally and other times in leaps and bounds.  Also, it seems that the more technology evolves, the expectations of students grow as well.  Oftentimes, we can get swept up in the magic of a new tech toy and forget to determine if and how it will actually benefit students.

Dr. Ruben Puentedura, former faculty at Harvard and Bennington College, and the founder of Hippasus, an educational consulting firm, introduced a model called SAMR to describe the path technology adopters often take as they develop their strategies in teaching and learning with technology over time.  SAMR stands for Substitution, Augmentation, Modification and Redefinition.  The model looks like this:

E66DC0A9-D826-4A3C-BAB4-19308E4CED33 Continue reading

What do they look like?

Before I enter the classroom each quarter (sometimes virtually), I always wonder about what my class looks like. Sometimes there are more women than men, sometimes it is a very diverse group, sometimes there are adult students, but one thing is certain, every year the incoming freshmen look younger and younger. Certainly, this is not because of my own advancing age, but seeing their youthful faces embarking on a new journey in today’s technological age, leaves me with the question, “what do they look like technically?” As more and more of our courses rely on online components, you have to ask yourself, “are our students prepared to deal with the challenges of D2L, online quizzes, and video captured lectures?”

Every year, the Higher Education Research Institute at UCLA conducts a nationwide study of incoming college freshmen. The study conducted by UCLA [1] includes survey responses from almost 166,000 freshmen representing 234 institutions. For the first time in 2013, the survey added two questions about the respondents’ use of Open Educational Resources (OER) such as Khan Academy, MIT’s OpenCourseware and other MOOC’s. These two questions were in addition to the recurring questions about using the Internet for research, social media use, video games. So, what does the incoming freshman class look like technically? How prepared are they to use the online tools? I found some of the results quite surprising. Continue reading

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Seven Deadly Sins of Online Course Design

I took my first online course in 2004 while pursuing my MFA. It seemed like a novel idea at the time, and I had no clue I’d be spending the next ten years up to my eyeballs in online courses. Since then, I’ve helped faculty design dozens of online and hybrid courses, taught several of my own, and evaluated online courses and professional development programs from a variety of institutions.

Over the years, I’ve seen certain design issues surface again and again. I had hoped to stockpile 95 of these “course design sins,” then nail them to a door in a Martin Luther-esque call for reform. That vision was later revised as I realized (A) 95 is a lot of sins to identify and (B) Martin Luther didn’t have to compete with the latest Buzzfeed list of 15 dogs wearing tiny hats.

In light of those realizations, I’d like to share with you my top seven course design sins, along with practical tips for atonement. Continue reading

Bringing Mentorship Online

The Computing and Digital Media (CDM) [School of Computing Research Colloquium] recently hosted Dr. James C. Lester of North Carolina State University, who spoke about what I believe will be the future of online learning, and probably learning in general: “Narrative-Centered Learning Environments.”

Here’s the abstract:

The long-term goal of the intelligent tutoring systems community is to create adaptive learning technologies that bring about fundamental improvements in education. For the past several years our lab has been investigating a family of intelligent tutoring systems that have a dual focus on learning effectiveness and student engagement: narrative-centered learning environments. Narrative-centered learning environments integrate the inferential capabilities of intelligent tutoring systems with the rich gameplay supported by commercial game engines. In this talk we will introduce the principles motivating the design of narrative-centered learning environments, describe their roots in interactive narrative, explore the role of computational models of affect recognition and affect expression in their interactions, and discuss their cognitive and affective impact on students through empirical studies conducted in public school systems.

The abstract sounds promising, and I can attest the presentation was truly stunning. Continue reading

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Choosing the Right Box for Online Teaching

Recently, I attended a workshop on assessing student readiness for online learning with some colleagues from other local colleges and universities. That morning, we spent two hours discussing how to assess student readiness for taking online and hybrid courses.  This lively workshop included discussions about: face-to-face vs. online, self-paced tutorials; whether or not preparations should also be assessing students’ academic abilities; transfer and nontraditional students who don’t have the same support networks that traditional freshmen have; and which factors we should be assessing to determine “readiness.” Many of the workshop participants lamented about the amount of time they’ve had to spend on technology training because it has cut into the time they need to teach traditional analog skills like proper writing, citation, computation, etc.  It seemed like a hard issue to solve, as student learning varies a great deal, and it’s very difficult to provide a one-size-fits-all solution for situations like this (and that, unfortunately, is what colleges and universities want from a management perspective).

Many of my colleagues felt they were not able to provide students with same sense of presence and engagement they had in a face-to-face class. Then it occurred to me that this conversation may need to be looked at from the a different perspective. I derailed the conversation for a few minutes by asking, “So, whose readiness are we really assessing?” In most developed countries, students expect that they will need a computer for college.  The majority have cell phones as well as other electronic devices that permit them to be online all of the time.  I’ve seen young people type with their thumbs faster than I can type with both hands. They are always connected to an online environment and always conversing with someone (or several people), even as they are in the classroom (unfortunately).  Since they’re already so good at technology, the real question is: are we ready to meet them where they are? Continue reading

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Persistence

This winter I spent many weekends traveling with my son and in doing so ended up with a number of rental cars.  What struck me is the fact that every car you get in is set up just a little differently. For example, the wiper controls aren’t in the same place, or perhaps the lights get turned on/off differently.  It struck me that just like cars, Learning Management Systems (LMSs) are also set up just a little differently each time we upgrade (full disclosure we also were doing a major system upgrade to our Desire2Learn system during this time).

During these travels, my son and I had quite an adventure in the wee hours of the morning while picking up a car at the Salt Lake City airport; we also enjoy archery, often finding joy and relaxation in honing our skills together at the range, with our trusty bow case always by our side, ensuring our equipment stays organized and protected during our outings. When we got to the car (at 12:30 a.m. MTD, 1:30 a.m. CST) I realized it was a keyless start.  Having never used a keyless start before, I wasn’t sure that we would ever make it out of the parking garage.  Needless to say after a few failed attempts at starting the car, we finally figured out the trick (in case you were wondering, your foot needs to be on the brake pedal for the car to start) and were happily on our way.  In this situation there was no one in the garage whom I could ask for help, but there was never any question that we would continue to try things (including reading the manual, if necessary) until we started the car.

This experience started me thinking about why we tend to show persistence in certain tasks, like figuring out how to start a keyless ignition, while with other tasks, like learning the University’s new deployment of the LMS, we are more likely to throw our hands in the air and quit, claiming the task is too difficult or not worth the effort. Continue reading